sam and max персонажи

Sam & Max Save the World

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Sam & Max Season One (later known as Sam & Max Save the World) is the first season of the Sam & Max (video game series) by Telltale Games based around the characters of the Sam & Max comic series created by Steve Purcell. The first of the six-ephe full season has since been brought to conventional retail as well as the Nintendo Wii. It will also be released for Xbox Live Arcade under the title Sam & Max Save the World.

This season of Sam & Max has a remaster called Sam & Max Save the World Remastered, released on December 2nd, 2020 on PC and Nintendo Switch by Skunkape Games. It completely remasters the first six episodes with new visuals, music, higher quality sounds, interface, and is able to be played with a keyboard and gamepad.

Publisher: Telltale Games, Skunkape Games (remastered)
Distributor: GameTap, Dreamcatcher Games/The Adventure Company (North American Retail), JoWood (European Retail)
Genre: Adventure
Ratings: T for Teen (Wii)
Platforms: PC, Wii, Xbox Live Arcade, Nintendo Switch (remastered)

Contents

Overall plot [ ]

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The season revolves around various schemes to gain power by hypnotizing large amounts of people, all but the first of which turn out to have been orchestrated by Hugh Bliss. As the Master Plan reveals, Hugh Bliss used the Prismatology movement to control Chuckles, who went on to control both the Toy Mafia Don Ted E. Bear and the Puppet President. When Chuckles was finally defeated in Abe Lincoln Must Die!, Hugh used the alias «Roy G. Biv» to manipulate The Internet into causing the events of Reality 2.0. When that failed, he took matters into his own hands, making one last bid to hypnotize the world before being defeated in Bright Side of the Moon.

This leaves only the events of Culture Shock, which were not part of Hugh Bliss’ plan but the result of renegade prismatologist Brady Culture using stolen hypnosis technology for his own reasons.

Recurring characters [ ]

See the individual episodes for characters exclusive to episodes.

Settings [ ]

The one location which appears in all six episodes is Sam and Max’s office and the surrounding buildings (Bosco’s Inconvenience, Sybil’s office, etc.) The office features several references to «Sam & Max Hit the Road», including «Human Enigma» and «Harry Moleman» posters, along with Jesse James’s hand, which has been placed on a plaque above the closet door. The box on top of Sam & Max’s filing cabinet bears the label «03-03-04», the date that the Lucasarts Sam & Max sequel was officially canceled which explains Sam’s comment when the box is examined, in the first four episodes. The date also appears as a post-it note on the desk and the back wall (only visible when the camera zooms in, such as when talking to Jimmy). The office also displays two framed pictures, which can be found hanging on the left side of the office. These are scenes from the Sam & Max comic book stories «Bad Day On The Moon» and «On The Road». The bulletin board displays one last reference to other Sam and Max multimedia, a Max paper bag hand puppet. A short segment in the animated series, the comics and the Hit The Road game manual originally explained how to construct one.

Episodes [ ]

#EpisodeRelease date
(GameTap)
Release date
(International)
Overview
1«Culture Shock»October 17, 2006November 1, 2006A group of former child stars, known as the Soda Poppers, are found causing trouble in Sam and Max’s neighborhood.
2«Situation: Comedy»December 20, 2006January 5, 2007Myra Stump — a television talkshow host — has taken her audience hostage. Sam and Max are called to defuse the situation.
3«The Mole, the Mob, and the Meatball»January 25, 2007February 8, 2007The commissioner is looking into an underground operation at Ted E. Bear Mafia’s-Free Playland and Casino, but the mole he sent in has suddenly gone quiet. To find the mole, Sam & Max must infiltrate the operation and become members of the Toy Mafia themselves.
4«Abe Lincoln Must Die!»February 22, 2007March 9, 2007 (March 1 for Season 1 subscribers) [1]Sam and Max must investigate the top man himself, the President of the United States, who has been passing inane mandates such as required hugs. Not only must the two take down the President, they may have to install their own man in his place, though Abe Lincoln may have a word or two about that. This episode was released for free on November 5, 2007.
5«Reality 2.0»March 29, 2007April 12, 2007 (April 9, 2007 for Season 1 subscribers)People are being hypnotized by the Internet craze, causing systems around the world to go haywire. Sam and Max must find a way to enter the virtual world and track down the heart of the Internet herself to pull the plug on her shenanigans.
6«Bright Side of the Moon»April 26, 2007May 10, 2007 (May 7, 2007 for Season 1 subscribers) [2]Sam and Max must go to the moon in order to save the entire world from hypnotic enslavement.

Machinima shorts [ ]

Following each episode, Telltale released three machinima shorts for Sam & Max, as a lead-up to the next episode.

#EpisodeRelease dateOverview
1.1«Frank Discussion»November 30, 2006Sam and Max share a discussion regarding hot dog weenies and their preservative properties in Bosco’s Inconvenience store.
1.2«Trainspotting»December 7, 2006Sam ponders the meaning of life while Max questions the sensibility of being outside, away from the comforts of their office.
1.3«A Painstaking Search»December 12, 2006Having misplaced the keys to their office, Sam and Max return to the scene of their last case, Brady Culture’s ‘Home’ for former child stars, in an attempt to retrace their steps.
2.1«Reality Blights»January 4, 2007Max volunteers the duo to appear on the fictional reality television show Four Freaks in a Terribly Cramped Office.
2.2«Egregious Philosophy Platter»January 11, 2007Sam and Max host the fictional television show Egregious Philosophy Platter, discussing the philosophers Socrates and René Descartes.
2.3«Kitchen Consequential»January 18, 2007Sam and Max host Fun in the Kitchen With Sam and Max where they showcase a few recipes of special effects.
3.1«Interrogation»February 1, 2007Sam and Max demonstrate for their viewers how to properly interrogate a suspect.
3.2«Coffee»February 8, 2007Sam and Max demonstrate their use of telekinesis on a coffee cup.
3.3«The Blank Blank Blank»February 15, 2007Sam and Max discuss with Bosco the government agency so secret, the acronym is classified.
4.1«War Games»March 1, 2007Sam and Max execute «simulations» in the War Room at the White House.
4.2«The Teapot Drone Scandal»March 15, 2007A Secret Service agent is ordered by Max, the President, to recite the Teapot Song (I’m a little teapot. )
4.3«Saving the Economy»March 22, 2007Max details his plan to make the economy more productive.
5.1«Artichoke»April 5, 2007President Max holds a press conference. Heaven help the reporters.
5.2«Bosco»April 12, 2007Max previews his attack ad against Bosco, despite the fact that he is not running.
5.3«A Fireside Chat»April 19, 2007Max records a «fireside chat» addressing the state of Idaho in the hopes of getting them to vote for him.

Boxed releases [ ]

On May 10, 2007, Telltale announced that they would release a hybrid DVD for Season One subscribers in June; holding all six episodes of the game as well as hours of bonus material, including commentaries, behind-the-scenes info, and all of the machinima shorts. The disc is available to those who buy a Season One subscription, plus the price of shipping and handling. It was released July 28th.[3].

Another version for the general consumer was published by JoWooD and has been available in stores since August 15. The boxed release contains a bonus printed poster featuring artwork by creator Steve Purcell, as well as «behind the scenes» videos, an interview with Steve Purcell and concept art on the disc.

A boxed release of Season One Remastered was announced to be released on April 30th, 2021 through Limited Run Games. There were three editions of this product: the Nintendo Switch Standard Edition, the Nintendo Switch Collector’s Edition, and the PC Collector’s Edition. Both of the collector’s edition releases contained not only the games but the original releases and original Telltale special features, prototype hypnosis glasses, an Alien Love Triangle times front page, Toy Mafia Casino fridge magnet, Max for President campaign button, and Bosco’s virulent disease napkin, and several additional postcards and prints. The Switch release also included a Nintendo Switch branded Sam and Max slipcover.

Soundtrack [ ]

The music for all six episodes was written by composer Jared Emerson-Johnson and recorded at studio.jory.org. Telltale released a 2-disc album in late July which is only available through their website.

Reception [ ]

Reception for the episodes was generally positive, and individual episodes have won various awards. The first episode got very positive reviews; however, the two successive episodes got progressively lower review averages. The fourth episode was generally seen as a large step back on the right track; it was also the first episode in which Telltale had been able to make use of all the user feedback they had been getting on their forums. The fifth and sixth episodes got similarly high reviews.

The Boston Phoenix awarded the complete season compilation three out of four stars and declared, «The complete Season One package gives the stories a shape and a sense of cohesion the discrete pieces lacked.»

Episode 1 [ ]

The first episode has been favorably reviewed, generally commending the faithfulness of the game to its predecessor. Game Rankings currently has 51 reviews averaging together as 81.7%.

Awards [ ]

Episode 2 [ ]

79.4% average among 39 reviews at Game Rankings.[8]

Episode 3 [ ]

74.9% average among 29 reviews at Game Rankings.[9]

Episode 4 [ ]

80.8% average among 24 reviews at Game Rankings. [10]

Awards [ ]

Episode 5 [ ]

82.9% average among 21 reviews at Game Rankings.[12]

Episode 6 [ ]

82.2% average among 15 reviews at Game Rankings.[13]

Источник

Sam and max персонажи

Max is one of the two titular characters of the Sam & Max franchise.

Aliases

Species

Gender

Birthday

Personal Status

Status

Occupation

Relationships

Media

Debut

Final Appearance

Voiced by

Contents

Character Detail [ ]

Violent, impulsive and indulgent in the extreme, Max is the source of much of the franchise’s unique humor. Max is an active member of the Freelance Police along with his long time partner and friend, Sam.

He often refers to himself as a lagomorph, though he also sometimes refers to himself as a rabbit. A rabbit is a type of lagomorph, so these are not mutually exclusive. He enjoys violence and prefers to solve problems aggressively. He has a slight distaste for the long stories, anecdotes, and sentences that Sam constantly spouts forth, often asking Sam and others not to use various words such as ‘ensue’ and ‘acumen’. He shares Sam’s enthusiasm in just about anything, especially if it involves large guns and trouble. He also has very poor hygiene, as he sometimes tastes his own belly button lint, and once had a large «suspicious growth» behind his ear. Sam has commented on his pungent bodily odors on more than one occasion. Both Sam and Max have also commented on the obscure fact that Max has a metal plate in his skull.

Max always carries a Luger around, and when asked where he keeps it usually responds with «None of your damn business.». He is fairly trigger-happy with it in the early comics, but this is rarely seen elsewhere. Like Sam, he’s a lousy shot and is never seen actually hitting anyone. Perhaps because of this, he prefers to get up close and simply leap at his foes and hurt them in whatever way he can come up with. This fails miserably about as often as it works; despite his boundless energy and love for violence, Max isn’t particularly good at fighting.

His full name is either Maximillian (in Situation: Comedy and Abe Lincoln Must Die!) or Maxwell (Ruth calls him this in Christmas Bloody Christmas).

His eyes typically appear as black slits, like Sam’s eyes, however in Abe Lincoln Must Die!, Sam mentions that Max’s eyes are actually brown. In some comics and over the duration of Beyond Time And Space, this is shown more clearly.

As of Abe Lincoln Must Die!, Max is President of the United States of America. Between Beyond Time and Space and The Devil’s Playhouse, Max was somehow re-elected.

In the end of Beyond the Alley of the Dolls, Max was transformed into a gigantic Elder God and began rampaging across New York. During the next episode, The City That Dares Not Sleep, a new side of Max was shown. He turned out to be capable of self-sacrifice, as shown when he told Sam and Papierwaite to help Sybil out of him so she could give birth rather than saving him. In the end, his Super-Ego removed the tumor causing his behavior while Sam, Sybil and Papierwaite escaped through Max’s nose. Unfortunately, a nuclear-armed Maimtron flew into Max’s chest. He saved New York by teleporting away. In the end, Momma Bosco attempted to clone Max to life using a sample of his snot, but the DNA was «too weird» for the cloning machines to process it. Fortunately, after the credits, when Sam went to Battery Park to mourn Max, the time-travelling elevator from Chariots of the Dogs appeared behind him with a Max from the past, alive and well, inside it. He explains that his Sam also transformed into a huge monster and had to be blown up. After a moment of awkward silence, Sam and Max, reunited, embark on their new adventures together with a few cases in mind.

An alternate ending has Sam rest his hat on the ledge when suddenly the Time Elevator appears and opens revealing nobody inside. Upon closer inspection inside it, Sam discovers the past Max beside him also inspecting it. Max reprises his role in the first ending explaining that Sam in his time gained powers but had to be destroyed. Max fails to hide his joy at the destruction despite his words, causing the awkwardness to resume. Sam and Max then decide to get to embark on their new adventures and enter the Time Elevator, but not without Sam picking up his hat, signifying that this isn’t the end of the Freelance Police after all. (That’s gladly for sure.)

Appearance [ ]

Max is a fuzzy, white, 3-foot-tall, hyperkinetic ‘rabbity-thing’. His appearance is generally cute and cuddly, but contrasted by his enormous sharp-toothed grin, which remains plastered on his melon-like head at almost all times. He has big feet and long ears that always stay upright, as well as a pair of glaring beady dark brown eyes.

Personality [ ]

Max is best described as feisty, funny, fun-loving, silly, childish, reckless, impatient, annoying at times, destructive, and violent. Although it’s shown he can be quite emotional and caring, more so in the cartoon series than in the video games. Purcell describes him as ‘being made up of pure Id’, and when it comes to comparing him and Sam, he states that «Sam is the guy we are, while Max is the guy we want to be.»

Relationships [ ]

Sam has been Max’s best friend ever since their childhood. They attended high school together and later became untrained policemen, though it is unclear precisely when. They are incredibly close and will become tangibly uncomfortable when separated for any reason, both willing to delve into great lengths to protect each other. Max is known for showing his affection towards Sam in the form of violence, but he harbors no ill will towards him. Several examples in the series show that they are married.

Darla «The Geek» Gugenheek [ ]

Max serves the same questionable father-figure role to the Geek as Sam does. They seem to get along fairly well, oftentimes with The Geek being the more responsible of the two. The Geek seems to care about both Sam and Max quite a lot for taking her in, despite having to clean up after them almost constantly.

Although only appearing once, Max seems to form a parental relationship with Gary. Helping him overcome his anger issues and resolve his relationship with his parents.

Lorne [ ]

Max has one-sided animosity towards Lorne, and finds his presence annoying. He avoids him when he can, and will try to give him the slip whenever he shows up.

Grandma/Granny Ruth [ ]

Max seems to admire Ruth a great amount as he follows her instructions and sayings without complaint.

Bosco [ ]

Max and Bosco seem to get along well enough, but it is apparent that Max enjoys pestering Bosco. He and Sam go out of their way on many occasions to increase Bosco’s paranoia for their own amusement.

Sybil Pandemik [ ]

Much like his relationship with Bosco, Max is a (questionably) friendly acquaintance of Sybil’s. He enjoys seeing what her latest career path is, and oftentimes humors her latest career services alongside Sam. Sybil has expressed that Max seems «a bit improbable» and once implied that he was Sam’s imaginary friend. However it’s clear that he cares enough about her to sacrifice himself for the birth of her child.

Jimmy Two-Teeth [ ]

Much like Sam, Max seems to tolerate Jimmy Two-teeth for the most part. They allow him to share their residence, but aren’t afraid to get violent with him when there’s a disagreement or they need something from him (i.e. the office phone in Culture Shock, or Coins in Reality 2.0)

Philo Pennyworth [ ]

As his short-term co-star on Midtown Cowboys, Max did not seem to get too well acquainted with the overall uptight chicken. Because of Pennyworth’s generally standoffish behavior, Max took to poking fun at him instead. He refers to him as «Mr. Featherly» outside of the context of the TV show, purely to bother him.

Agent Superball [ ]

On their initial meeting, Agent Superball is dismissive of Max as they seem to be interrupting his job. However, when Max becomes President of the United States, he clearly gains more respect for him, as Max is now his superior. After this him and Max have a friendly relationship. But Superball does not hesitate on threatening to kill Max for the good of the United States when he transforms into an otherworldly beast (Season 3, The City That Dares Not Sleep.)

Girl Stinky [ ]

Sam and Max first met Stinky in Season 2, Ice Station Santa, at ‘Stinky’s Diner’. Neither Sam nor Max seem to care much for her dismissive attitude, and the fact that she refuses to call them by their real names. Initially, the duo thought Stinky killed Grandpa Stinky, but turns out it was all a misunderstanding.

Grandpa Stinky [ ]

Both Sam and Max appear to have known Grandpa Stinky since they were pre-teens (evidenced in Season 2, Moai Better Blues.) and have frequented his diner. The tradition continuing till present day. All the while Grandpa Stinky remains with the same snarky attitude towards them.

Max gets along well with Sal.

Momma Bosco [ ]

In Season 2, Chariots of the Dogs, Sam and Max travel to the 1960’s and meet her. Momma Bosco furiously asks Max if he has a problem with women and he replies that girls are a «huge waste of time». This made Momma Bosco quickly fall in love with Max. Despite not sharing any sort of romantic feelings towards her, he does become good friends with her, and admires her for punching Stinky in the face. To get Momma Bosco to fall out of love with him, they had to go back in time and make Max love women. Later on, after questioning him, he says that it will wear off (because he could never stop loving Sam).

Flint Paper [ ]

Max obviously admires Flint Paper in both the comics and the Telltale series. Max sees Flint’s violent nature as something to aspire to be. In some ways, Flint is like Max without Sam, in that he is very unhinged and has nobody to hold him back. Max likes looking over into Flint’s office to see what he’s doing and is often amazed by what he finds.

Family [ ]

Max’s family were shown in the comic The Damned Don’t Dance, but none were named. Other than in Culture Shock where Max implies that most of his (large) family are criminals or in jail, and in Bright Side of the Moon, where he responds to «It’s the Lunar Lander» with «So was my aunt Tillie, but they can’t prove anything», he doesn’t talk much about them. It is implied that he has a negative relationship with his father due to his response that Bosco is «taking it too far» when the store owner compares Max to his father. In the Season Three episode, The Tomb of Sammun-Mak, Max’s great-grandfather is shown. His name is Maximus, and he appears to have work with Sam’s great-grandfather, Sameth.

Likes and Dislikes [ ]

Likes: [ ]

Dislikes: [ ]

Phrases [ ]

«That’s none of your business» (in the animated series)

«Death from above! Death from above!» (in the animated series)

«That’s none of your damn business» (in the comics and games)

Versions [ ]

Young Max [ ]

Young Max has been in all three mediums Sam and Max has been in. He is a precarious, bold, and somewhat self-absorbed child. He is always seen with Sam and stands up for him whenever someone truly hurts him. His appearance remains almost exactly the same, except for the fact that he is smaller overall and has short ears.

Max’s impulsive behavior is probably a main factor in the dangerous mischief he and young Sam’s perpetrate, such as setting fire to things.

In the Telltale games, Max isn’t above name calling and bullying Sam around like the other kids do. Though this may be viewed as taking Sam’s friendship for granted, considering Sam’s spontaneous nature coupled with the way he will treat Sam as an adult, he doesn’t seem to really mean what he says and just wants a reaction from the usually timid Sam.

He’s also selfish and addicted to video games. He would rather stay indoors and play them than socialize with anyone except for Sam, because video games are the only things that «really understand» him.

In Moai Better Blues, young Sam reveals that a girl named Jennie Tallarico has a crush on him, yet Max doesn’t reciprocate those feelings, due to her willingness to French Kiss anyone in their school.

Teen Max [ ]

Not much is known about Max when he was a teenager. In Moai Better Blues, he claimed that Sam begged him to club Sam’s opponents in the knees so that Sam would be able to win surfing trophies. Max also was about to go into a story in Chariots of the Dogs about something major that happened to him which turned him off on girls indefinitely. However, he decided not to tell it since there was no flashback.

Old Max/Future Max [ ]

Old Max was first seen in the animated series’ episode The Dysfunction of the Gods where Sam and Max undergo rapid aging. He suffers from bad back posture, hair loss, and is somewhat overweight, but he still has his destructive tendencies.

In the Telltale episode Chariots of the Dogs, Max looks as if he never aged past his current self. He acts somewhat different, though, almost grown up. This is probably because he has the responsibility of taking care of Sam, who is not doing well in his old age (since dog years are rough). He is very condescending to current Sam and Max, who he sees as primitives.

He’s mastered volcanology, a reference to earlier in the game and a hint to a puzzle in the room he’s in. He and Sam work for Stinky Corp, but suspects that the company is making its popular super-adhesive out of molemen.

Elder God Max/Giant Max [ ]

In the end of Beyond the Alley of the Dolls, the penultimate episode of The Devil’s Playhouse, Max accidentally ingested some dark spores, transforming into a giant, Lovecraftian monster and went on a rampage throughout New York. Sam, Papierwaite and Sybil went inside him to return him back to his normal and usual self before The Final Imperative (targeting Max with a nuclear strike) was activated. In the end, they escaped, leaving Max’s Super-Ego in charge of removing his brain tumor, which presumably triggered his behavior. Unfortunately, the bomb, built into one more Maimtron, still flew into Max’s chest and was activated. In an act of self-sacrifice, Max used his teleportation power to transport to Stinky’s cell phone, which was with her on Skun-ka’pe’s ship in space. Upon arriving, the bomb detonated, killing that timeline’s Max along with Stinky, Skun-ka’pe and the brain of Sammun-Mak.

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