slay the spire как открыть 4 персонажа
Slay the spire как открыть 4 персонажа
Именно по этой причине существуют различные архетипы колод. К примеру, можно использовать оборонительные колоды при наличии каких-нибудь элементов, способных повысить вашу атакующую способность, например, Демоническую форму (Demon Form) или Ядовитые испарения (Noxious Fumes). Неплохо также показывают себя колоды, направленные на нанесение урона (к примеру, Совершенный удар), если его значение находится на достаточно высоком уровне.
Заниматься подготовкой колоды к тяжелым схваткам – это хорошо, но многие начинают слишком сильно зацикливаться на том, что их ждет впереди, набирая карты, которые пригодятся им только в конце. Однако не стоит забывать, что вам еще нужно как-то выжить на первых двух уровнях.
К тому же следует иногда брать карты, способные наносить урон определенным противникам, например, первому боссу или другим сильным врагам, которые будут донимать вас в начале: Красному демону, Лагавулину и Избранному. Потратьте их в самом начале, что под конец собрать другую колоду.
Иногда вам придется сражаться с врагами, которые плохо подходят под вашу колоду. Не забывайте, что вы сможете узнать, кто окажется третьим боссом, только добравшись до третьего уровня. Поэтому вы вполне можете попасться к Пожирателю времени, имея на руках колоду бесконечной Вспышки стали (Flash of Steel). На первых двух локациях обычно берут Ловкое маневрирование (Footwork), но если на третьей вы столкнетесь с Пробужденным, то толку от него будет немного.
Это касается не только боссов. Противники вроде Моу (Maw) могут оказаться неблагоприятными врагами для колод, которым нужно много времени на раскачку. Спайкерсы (Spikers) способны нанести много урона колодам, направленным на убийство созданий путем нанесения им множества ударов с низким уроном.
Следует всегда разрабатывать запасной план или надеяться на то, что вы не повстречаете этих ребят во время прохождения.
Речь идет о добавлении слишком большого количества карточек в колоду, из-за чего она перестает работать как надо. Вы столкнетесь с немалыми проблемами, если не будете удалять ненужные карты из своей колоды или не сможете использовать больше карт во время боя. Это означает, что вам не удается применять свои лучшие карты. В результате снижается шанс на составление комбинаций из карт, которые хорошо сочетаются друг с другом.
К тому же раздувание колод на некоторые архетипы влияют сильнее, чем на другие. Оборонительные колоды не сильно страдают от этой проблемы, поэтому можно почти не тратить деньги на удаление из них карт. Комбинации колод Броненосца (Ironclad) тоже могут выдержать этот процесс, так как они тормозят его в середине боя с помощью отработанных карт. Однако комбинации Тихони (Silent) и колоды, направленные на повышение агрессии, могут стать бесполезными из-за их раздувания.
Существуют два вида этого негативного процесса. Наличие карт и сил, которые могут исчерпывать сами себя, не относятся к первому типу раздувания, так как со временем они перестают вам мешать. Впрочем, в начале игры они все равно могут отрицательно повлиять на колоду, особенно на ту, которая нацелена на быстрые убийства врагов.
Не стоит все время рисковать. Прежде чем идти дальше, подумайте над тем, как много урона вы сможете нанести боссу. Возможно, лучше исцелиться возле костра, чем улучшать карту. Сохранение зелий, особенно эликсиров ловкости, для грядущих боев может стать отличной инвестиций в будущее, однако если вы окажитесь в тяжелом положении, то просто выпейте их, а не рискуйте, иначе вы можете склеить ласты уже через пару ходов.
Если вашей колоде требуется ключевая карта, к примеру, способная дать немного силы, то берите ее без каких-либо раздумий. Сложно сказать наверняка, когда еще вам выпадет шанс получить подобную карту. Поэтому иногда лучше немного раздуть колоду, чем рисковать, держа на руках непригодную к использованию комбинацию.
Иногда ваша колода будет показывать себя не очень хорошо и тогда вам понадобится серьезная встряска, чтобы дойти до самого конца. В этом случае можно взять коробку Пандоры. Однако уже в финале она может привести к тому, что ваша колода станет попросту неиграбельной.
> надеяться на то, что вы не повстречаете этих ребят во время прохождения
Невероятно полезный совет, теперь всегда так буду делать. Как же я сам не догадался до этого, ёлы-палы.
Это не полезные советы для новичков, это какой-то маркетинговый текст из «книг по мотивации». Стремись к лучшему, загляни в себя, верь в победу, минимизируй ошибки. Но если тебе не повезёт, то, ну, не повезло.
И да, уж коль писать гайд на русском, то хорошо бы русскую версию хотя бы запустить, а не просто скриншотов откуда-то надёргать. Бурдсы со Спайкерсами, твою ж мать.
UPD: не поленилась посмотреть, автор наиграл 400+ часов, вот это да, так что собственный текст я подправлю
Slay the spire как открыть 4 персонажа
Slay the Spire
They will unlock super fast.
You cannot even climb 30 % of the Ascension ladder without unlocking 100 %.
SlayTheSpire>Preferences>STSUnlockProgress
Open with whatever
Following lines need to be redacted into:
«DEFECTUnlockLevel»: «5»,
«THE_SILENTUnlockLevel»: «5»,
«IRONCLADUnlockLevel»: «5»,
Shouldnt have bought a roguelite
Shouldnt have bought a roguelite
That is also a good answer, this community is probably the worst I encountered so far and I do include DOTA 2 players.
Those guys at least behave like douches on purpose, here people are just white and fluffy knights on pink ponies that agressively stick their opinion whenever they were asked for it or not.
I mean the genre revolves around replaying non stop to unlock everything. Dont know if it was your first time with this type of games but the only advice I can give you is that if you see another one that interests you, check the discussions and google if there are save files with 100% completion available ( like in the case of isaac ), you might find it more enjoyable that way.
Don’t know if the douche complaint was aimed at me, but I didn’t mean to sound douche albeit I’ll admit it soumded rude.
Shouldnt have bought a roguelite
That is also a good answer, this community is probably the worst I encountered so far and I do include DOTA 2 players.
Those guys at least behave like douches on purpose, here people are just white and fluffy knights on pink ponies that agressively stick their opinion whenever they were asked for it or not.
hmm, so, after i’ve unlocked the 5 unlock level of the 3 Character, are there any other things which can be unlocked (Relics, Cards whatever)?
Or is it just achivements and finishing the game, and no more game «content» which adds more things/variety to the game?
okay, thanks, thought so.
Really wished there would be more to unlock (like new Characters/Cards/relics), but well perhaps we’ll get something like that in the future.
Slay the spire как открыть 4 персонажа
Welcome to my Slay the Spire 100% Achievement Guide. This guide consists of tips and strategies that will hopefully help you achieve your 100%.
These tips and strategies are drawn from my own experience while playing the game. There are multiple strategies viable to reach your goals, I have just listed the ones that worked for me personally.
As my native tongue isn’t English, I am sure there are some grammar and spelling mistakes. Feel free to point them out.
For a large part of these achievements you will want to utilize a turtle approach. As there already is a very informative guide on Slay the Spire Turtling I will direct you to Iacker’s guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1256241787
At the moment of writing there are a total of 44 achievements to obtain, where 14 of them are hidden.
(Beat the game with the Ironclad)
(Beat the game with the Silent)
(Beat the game with the Defect)
(Beat the game with a single relic)
(Unlock Ascension mode)
To unlock Ascension mode, you have to successfully finish the run 5 times across all characters or slay the 3 different Act 3 bosses (Time-Eater, Awakened One, Donu and Deca)
More information regarding the Ascension modifiers: http://slay-the-spire.wikia.com/wiki/Ascension
(Complete Ascension Level 10)
(Complete Ascension Level 20)
(Finish Donu with a Feed)
(Have 9 Energy during a single turn of combat)
I recommend doing this with either The Silent or Defect.
The Silent: there are several +Energy cards (upgraded prefered) to help you obtain this achievement. I recommend going with the ones requiring the least amount of setup, for example: Outmaneuver following a Burst plus Adrenaline and/or Concentrate combo.
The Defect: Echo + Energy/Plasma cards (Double Energy, Recycle, Turbo, Fusion and Meteorstrike) is the deck you should be aiming for. There are multiple ways to play this out, depending on your hand. For example: you could recycle Meteorstike for zero energy (with an upgraded Recycle) and then play Double Energy or Turbo. You could also go with mutiple Plasma orbs, where adding Capacitator and Consume to your deck would be recommended. Adding Aggragrate to your deck is only viable if you have a beefy deck.
Relics: there are numerous relics that will help with this achievement but the Ice Cream relic is probably favourable. Other helpful relics are; Ancient Tea Set, Art of War, Happy Flower, Lantern, Sundial, Busted Crown, Coffee Dripper, Cursed Key, Ectoplasm, Fusion Hammer, Mark of Pain, Philosopher Stone, Runic Dome, Sozu, Velvet choker.
Potion: Energy potion
(11. Have 99 Block during combat) (12. Have 999 Block during combat)
Ironclad: I recommend going for a Barricade + Entrench setup. This is the fastest way to obtain these achievements. If the RNG Gods don’t bless you with these cards you can also go for the slower Dual Wield + Metallicize setup (not recommended though). Of course, a combination of these work as well.
The Silent: Getting these achievements with the Silent requires more planning, but is viable. You should aim for a small deck where Burst + Blur (preferably several upgraded copies) is your bread and butter. Recommended additional cards for this deck are: Well-Laid Plans, Adrenaline, Escape Plan, Dodge and Roll, Outmaneuver and Deflect. There are more to list here, but as you want to keep a small deck i would obviously only pick the ones that suit your deck.
Defect: I personally think getting these achievements with the Defect is the most cumbersome. As there is no card that retains your block in the Defects arsenal, getting your hands on the Calipers relic is highly desirable. You could build a deck with a Focus/Frost orb setup (Echo, Capacitor, Consume, Loop, Hologram, Fission, Coolheaded, Glacier) or a “raw” block setup (Echo, Hologram, Reinforced Body, Equilibrium, Charge Battery) where you keep increasing your block ( > 15 per turn).
Another option, but very RNG dependant, is by getting hold of the Prismatic Shard relic and hope that you get Barricade as a cardreward somewhere down the line.
Relics: Calipers, Prismatic Shard, Unceasing Top, Anchor, Self-Forming Clay, Thread and Needle
Potions: Block potion, Essence of Steel
(Apply 99 or more Poison on a single enemy)
A turtle approach with poison cards like Deadly Poison, Noxious Fumes, Bouncing Flask along with a Burst and Catalyst (preferably upgraded) should do the trick. Enemies with lots of HP should be your target (Bosses, Giant Head, The Maw)
Relics: Snecko Skull, Twisted Funnel
Potion: Poison potion
(Win a combat without playing an Attack)
I recommend doing this with the Silent so you can benefit from poison (except for the poisoned stab card) and the Caltrops card. Having a damage dealing relic and/or potion will only make this easier.
* As suggested by Xgpmcnp you can also get this very easily with the Defect:
For the »Come at me» achievement, you can take the Neow’s Laments relic at the beginning making everyone have 1 HP. Then, with Defect, let your lightning orb take out the enemy. Achievement obtained.
Relics: Bronze Scale, Tingsha, Hourglass
Potion: Liquid Bronze
(Beat the game with a deck containing no uncommons or rares)
Multiple decks are viable here. An Ironclad deck revolving around Perfected Strike works if you fill up your deck with additional Strike cards (Pommel Strike, Twin Strike, Wild Strike, Perfected Strike). As this deck is an offensive deck, adding 1 or more Clash cards is recommended. I wouldn’t recommend casting Wild Strike often (if any) on longer battles as it will fill up your deck with Wounds making your hand crippled and preventing you from playing the Clash card. If you feel you lack AOE you can add Thunderclap and/or Cleave to your deck.
A more defensive Ironclad deck revolving around Body Slam is another route you can take. Focus on getting multiple upgraded Body Slam cards accompanied by defensive cards like Shrug It Off. The Armaments card (preferably upgraded) can be a great asset in the beginning of your run.
Note: A Curse can void your Common Sense achievement as it is not considered a common card. *Apparantly this is not the case anymore, and you can get the achievement with a curse(s) in your deck.
(16.Defeat the Transient before it fades away) (17. Beat the game with a 5-card deck or smaller) (18. Defeat a boss on turn 1) (19. Defeat a boss without taking any damage)
I have grouped all of these achievements together as you can get 3 out of 4 (if not all 4) achievements in one run with a 5-deck setup containing the following cards: Bash+, 2x Dropkick+, Shrug it off+, Clash+. You could replace Clash for any damage card.
The hardest part with the Minimalist achievement is obviously the removal of cards. Avoid (if possible) getting curses, save your gold for removals and pray to the RNG Gods for lots of card removal events and favourable Relics like the Peace Pipe and Smiling Mask.
A picture says more than a thousand words:
There are other setups viable but if you are able to get this deck you are golden for at least 3 of the 4 achievements as The Transient is a random encounter.
Relics: Bag of Marbles, Hand Drill, Peace Pipe, Smiling Mask
Potion: Fear Potion
(Have 25 or more Focus during combat)
As suggested by Dist there is a simpler way of obtaining this achievement as compared to my method:
You only need the Consume card itself and enough defends against an easy enemy where you can farm focus and not die while doing so. You can use Consume even after you have no orb slots left and you will still keep gaining focus.
A power orientated deck consisting of Creative AI, Echo Form, Defragment and Consume should be the focus of your setup. Creative AI will provide you with several power cards to build up focus. A turtle playstyle with Frost orbs is recommended so you have enough time to generate the needed focus.
Relics: Inserter, Runic Capacitor
Potion: Focus potion
(Play 25 cards in a single turn)
Preferably done with The Silent as her arsenal has the most and easily obtainable energy gain and +draw cards. Combined with a shiv setup this achievement shouldn’t be hard to obtain.
Should you want to get this achievement with the Ironclad I recommend a very small deck with a vulnerable debuff to take advantage of the Dropkick card. The above mentioned 5-card deck (Bash+, 2x Dropkick+, Shrug it off+, Clash+) would be ideal, but requires favourable RNG.
Relics for the Silent: Ninja Scroll, Ice Cream, any +energy relic
Relics for the Ironclad: Ice-Cream, Bag of Marbles, any +energy relic
(Have 50 or more Strength during combat)
Spot Weakness, Flex, Demon Form, Rupture (not recommended unless you also have Brutality in your deck) all generate Strength. Combine these with an upgraded Limit Break and you should be good to go. Like many other achievements a turtle playing style to obtain this achievement is recommended.
Relics: Vajra, Shuriken, Girya
Potions: Steroid Potion, Strength Potion
(Channel 9 Plasma in a single turn)
For this achievement you will either want a Snecko Eye or Snecko potion. I recommend a small deck (to increase the chance you get Hologram+ and Meteor Strike in your hand) with Echo, Hologram+ and Meteor Strike (I wouldn’t recommend upgrading Meteor Strike as it only buffs the damage and not the amount of plasma orbs). Since you need to cast Meteor Strike 3x in one turn, you will want an enemy that can survive 3 Meteor Strikes (hence a basic Meteor Strike is favourable over an upgraded one).
Another suggestion for this achievement (credit to Caos Spawn):
I wanted to bring you my way of doing plasma achievement. It’s hard but works!
You need a small deck, possibly with Equilibrium, with: Fusion, upgraded Coolheaded and another draw 2+ card.
The idea is to have every card in your hand and to play Fusion then Coolheaded and then draw both again and repeat this process until you are done.
Relic: Snecko Eye
Potion: Snecko potion
(Play 10 Shivs in a single turn)
Having 2 or more copies (preferably upgraded) of Cloak & Dagger, Blade Dance and Burst combined with some energy gaining cards/relics should make this an easy obtainable achievement.
Relic: Ninja Scroll
(Defeat 3 enemies with Poison in a single combat)
A turtle playstyle with a decent amount of poison cards (Noxious Fumes is useful as it debuffs all enemies) is all that you need for this achievement. And of course, a room with 3 enemies.
Relics: The Specimen, Twisted Funnel
Potion: Poison potion
(Have 10 or more buffs during combat)
For this achievement I would recommend going with the Defect. A heavy power orientated deck is what you should aim for. Defect power cards that count towards this achievement are; Biased Cognition, Buffer, Creative AI (helpful if you are still missing certain power cards that you couldn’t obtain otherwise), Echo Form, Electrodynamics, Heatsinks, Hello World, Loop, Self-Repair, Static Discharge and Storm. Combined with relic and potion buffs this achievement should be fairly easy to obtain.
Relic: any buff relic (for example: Bronze Scale)
Potion: any buff potion (for example: Strength potion)
(Have 3 or fewer cards in hand, draw, and discard pile combined)
A small Ironclad deck with Sever Soul or Second Wind and True Grit+ (upgraded so your Sever Soul or Second Wind doesn’t get exhausted) is what I recommend aiming for.
Relic: Blue Candle (should you have curses in your deck)
(Win a battle with 1 HP remaining)
For me this achievement came naturally as I progressed during the game. Should you have trouble obtaining it, you can apply the following tactic: with your Ironclad at full HP find a slaver enemy in Act I and let him hit you for 3x 7 dmg and 4x 12 damage, leaving you with 1 HP. Make sure to not use Neutralize to not screw up the math.
*credit to Pear: https://steamcommunity.com/profiles/76561198083514395 for sharing this tactic.
(Beat the game in under 20 minutes)
Personally, I find this the hardest achievement to obtain. As I generally favour the relaxing, non-rush approach I almost gave up on it. My record time was 34 minutes and I generally believed I wouldn’t be able to obtain this achievement. Luckily things got better when fast mode and keybinds were implemented but it still took me 60+ hours to eventually get it. As for what tactic/character to use, I can only draw from my own experience and after trying numerous builds, I managed to get under 20 min. (by a few seconds) with an Ironclad strength focused build. In my enthusiasm I forgot to screenshot the build I ran with but if I recall correctly Offering, Seeing Red, Clash, Whirlwind (multiple copies), Spot Weakness and Dual Wield were the core of the build.
This speed run site might give you some ideas: https://www.speedrun.com/Slay_the_Spire/
(Exhaust 20 cards in a single combat)
The easiest way is probably turtling versus enemies that cast Dazed (for example: Repulsor) and wait it out. Alternatively, you can combine the Ninja achievement tactic where you build a deck with lots of Shiv draw.